Unsounded: The Third Traveler
A thief with a tail. A corpse with manners. Neither of them asked for you.
This is an interactive story
You step into a character and shape the narrative through your choices. There are no scripted endings — type what your character says or does, and the AI brings the world to life around you.
Eastern Cresce, late in the day, and the war is never far from the road. The Peaceguard check papers at every crossing, an Aldish accent can get you arrested, and the dead haul carts behind painted masks. You’re only passing through. Then your coin purse goes missing.
The thief is Sette Frummagem: barefoot, lion-tailed, foul-mouthed, and certain she’s the greatest liar who ever lived. Her escort is Duane Adelier, an Aldish cleric and spellwright who quotes scripture, loves opera and keeps his hood low for a good reason. He’s dead. He’d rather you didn’t make a scene about it. And before nightfall, somebody has to tie him up somewhere private. He won’t tell you why.
When the Peaceguard decide the three of you are traveling together, it’s too late to argue. Where the road goes from there is up to you. Bluff past a checkpoint, wander into a shrine town on a feast day, or settle the argument between the girl who wants the shortcut and the man who wants it done honorably. Neither of them trusts you yet. Earning it is half the fun.
Ready to step in?
Your choices will shape how this story unfolds. No two playthroughs are the same.
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The Characters
You Play As
You choose the name
The Player: the third companion on the road
Defined entirely by the player. Their origin, trade, morals, faith, manner of speech, and whether they cast pymary are all the player's to establish....
Characters You'll Meet
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